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Scout

Novice

Upgrade: Successfully complete a non-quest delve encounter.

Innate Ability: The fallback content to display on prerendering: After deploying enemies at the start of a clash or dungeon, you may swap the positions of 2 non-quest enemies.

Tenacity CostNameAbility
1Treasure HunterThe fallback content to display on prerendering: When making a lockpick check, gain 1 additional attempt for that check.
1Angler's InstinctLook at the top 2 cards of the Delve deck. Put any number on the bottom and rest back on top in any order.
2Savage DefenseDeal 2 damage and apply a The fallback content to display on prerendering (Daze Icon) status die to each The fallback content to display on prerendering enemy. Then, gain a The fallback content to display on prerendering (Daze Icon) status die.
3Barbed TrapPlace a The fallback content to display on prerendering (Maim Icon) status die in an The fallback content to display on prerendering The fallback content to display on prerendering hex. Apply that die to the next unit to enter that hex.
3Skilled TrackerThe fallback content to display on prerendering: The party's base overland movement is increased by 2.

Master

Innate Ability: The fallback content to display on prerendering: After deploying enemies at the start of a clash or dungeon, you may swap the positions of any number of non-quest enemies.

Tenacity CostNameAbilityUpgrade effect
1Treasure HunterThe fallback content to display on prerendering: When making a lockpick check, gain 1 additional attempt for that check.
1Angler's InstinctLook at the top 2 cards of the Delve deck. Put any number on the bottom and rest back on top in any order.
2Savage DefenseDeal 2 damage and apply a The fallback content to display on prerendering (Daze Icon) status die to each The fallback content to display on prerendering enemy. Then, gain a The fallback content to display on prerendering (Daze Icon) status die. You may place yourself in an The fallback content to display on prerendering hex up to 2 hexes away from your current hex.Grants additional movement
2Barbed TrapPlace a The fallback content to display on prerendering (Maim Icon) status die in an The fallback content to display on prerendering The fallback content to display on prerendering hex. Apply that die to the next unit to enter that hex.Tenacity cost
( 3 → 2)
2Skilled TrackerThe fallback content to display on prerendering: The party's base overland movement is increased by 2.Tenacity cost
( 3 → 2)
4Fade AwayThe fallback content to display on prerendering: At any time, gain a The fallback content to display on prerendering (Stealth Icon) status die.New