Archer
Novice
Upgrade: Defeat an enemy that is 6 or more hexes away.
Innate Ability: At the start of your turn, if you are in The fallback content to display on prerendering, deal 2 damage to a targetable enemy.
Tenacity Cost | Name | Ability |
---|---|---|
1 | Accuracy | The fallback content to display on prerendering The fallback content to display on prerendering: When selecting a target, increase your The fallback content to display on prerendering by 1. |
2 | Hawk Eye | The fallback content to display on prerendering for HP equal to the number of enemies within your The fallback content to display on prerendering. |
3 | Lethal Arrow | The fallback content to display on prerendering: Roll 2 enemy Combat dice against a targetable enemy. Rolled damage is The fallback content to display on prerendering. |
3 | Hunter's Discipline | The fallback content to display on prerendering: When a non-quest enemy is deployed, remove it and deploy a random enemy of the same level to the same hex. Heal for 3 HP. |
5 | Venom Arrow | The fallback content to display on prerendering: Roll 3 status dice and apply them to targetable enemies. |
Master
Innate Ability: At the start of your turn, if you are in The fallback content to display on prerendering, deal 2 damage to an enemy in The fallback content to display on prerendering.
Tenacity Cost | Name | Ability | Upgrade effect |
---|---|---|---|
1 | Accuracy | The fallback content to display on prerendering The fallback content to display on prerendering: When selecting a target, increase your The fallback content to display on prerendering by 1. | Interrupt → Enduring |
2 | Hawk Eye | The fallback content to display on prerendering for HP equal to the number of enemies within your The fallback content to display on prerendering. | — |
2 | Lethal Arrow | The fallback content to display on prerendering: Roll 2 enemy Combat dice against a targetable enemy. Rolled damage is The fallback content to display on prerendering. | Tenacity cost (3 → 2) |
3 | Hunter's Discipline | The fallback content to display on prerendering: When a non-quest enemy is deployed, remove it and deploy a random enemy of the same level to the same hex. Gain 3 The fallback content to display on prerendering. | Heal HP → Gain Bonus HP |
4 | Venom Arrow | The fallback content to display on prerendering: Roll 3 status dice and apply them to targetable enemies. | Tenacity cost (5 → 4) |