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Archer

Novice

Upgrade: Defeat an enemy that is 6 or more hexes away.

Innate Ability: At the start of your turn, if you are in The fallback content to display on prerendering, deal 2 damage to a targetable enemy.

Tenacity CostNameAbility
1AccuracyThe fallback content to display on prerendering The fallback content to display on prerendering: When selecting a target, increase your The fallback content to display on prerendering by 1.
2Hawk EyeThe fallback content to display on prerendering for HP equal to the number of enemies within your The fallback content to display on prerendering.
3Lethal ArrowThe fallback content to display on prerendering: Roll 2 enemy Combat dice against a targetable enemy. Rolled damage is The fallback content to display on prerendering.
3Hunter's DisciplineThe fallback content to display on prerendering: When a non-quest enemy is deployed, remove it and deploy a random enemy of the same level to the same hex. Heal for 3 HP.
5Venom ArrowThe fallback content to display on prerendering: Roll 3 status dice and apply them to targetable enemies.

Master

Innate Ability: At the start of your turn, if you are in The fallback content to display on prerendering, deal 2 damage to an enemy in The fallback content to display on prerendering.

Tenacity CostNameAbilityUpgrade effect
1AccuracyThe fallback content to display on prerendering The fallback content to display on prerendering: When selecting a target, increase your The fallback content to display on prerendering by 1.Interrupt → Enduring
2Hawk EyeThe fallback content to display on prerendering for HP equal to the number of enemies within your The fallback content to display on prerendering.
2Lethal ArrowThe fallback content to display on prerendering: Roll 2 enemy Combat dice against a targetable enemy. Rolled damage is The fallback content to display on prerendering.Tenacity cost
(3 → 2)
3Hunter's DisciplineThe fallback content to display on prerendering: When a non-quest enemy is deployed, remove it and deploy a random enemy of the same level to the same hex. Gain 3 The fallback content to display on prerendering.Heal HP → Gain Bonus HP
4Venom ArrowThe fallback content to display on prerendering: Roll 3 status dice and apply them to targetable enemies.Tenacity cost
(5 → 4)