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Inventory

When your The fallback content to display on prerendering gains an item card, place it in your inventory. Your inventory cannot exceed 8 total cards. If it is full and you gain additional cards, you must choose which cards to keep and The fallback content to display on prerendering any excess cards.

  • Your inventory has 4 ready slots for item cards. These cards are placed alongside your adventurer class sheet. Ready items can be used both during and outside of battle.
  • Items that are not ready are kept in your pack area. These cards are placed over the image at the top of your race sheet. During a battle, pack items cannot be used and must be stacked together (outside of battle, items may be used at any time unless otherwise specified). You can move items between your pack and ready slots when you are deployed at the start of battle or during the The fallback content to display on prerendering.
  • When you gain an item card (including during battle), you may choose to place that card in a ready slot or in your pack. If you would like to place the item in a ready slot and your ready slots are already full, you must remove a card from a slot and place it in your pack area or discard it instead.
  • Some quests specify that you gain additional item cards that are not placed in your inventory. If you do, place those cards near your mat, separate from the cards in your inventory.

FAQ

Can your pack have more than 4 items in it? In total, you can hold up to 8 items. At most, 4 of those items can be in your ready slots. You can have more than 4 items in your pack however, if you have fewer than 4 items readied.

For example, if you see that a combat is going to have a lot of enemies that will affect your ready items, you may choose to put some of your more valued items in your pack, and go into a battle with 2 readied and 6 in your pack. Or even, all 8 of your items in your pack.

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What if a game effect forces a pet back into your pack?

Once a pet has been placed in a ready slot, it cannot go back into your pack. If a game effect forces you to put a pet into your pack, you must instead The fallback content to display on prerendering it. One such game effect that might force this is the Native enemy skill The fallback content to display on prerendering in The fallback content to display on prerendering.

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