Weapon
Weapon items provide advantages in battle, often interacting with skills. Each has a standard ability that is resolved as part of an The fallback content to display on prerendering The fallback content to display on prerendering. However, each
also has a secondary, The fallback content to display on prerendering keyword ability that can be triggered in addition to the item's standard ability when using the
to engage. An adventurer can use only 1
per engage and must choose whether to use a
effect, including its overtax effect, before their dice are rolled.
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Is there a limit to how many weapons you can have in ready slots?
No, there is no limit to how many weapons you may have. However, you may only use 1 weapon per engage.