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Cooldown Track Icon Cooldown Track

Dice are placed here as the The fallback content to display on prerendering exhausts their skill dice or gains The fallback content to display on prerendering and The fallback content to display on prerendering dice. The The fallback content to display on prerendering stat determines the number of dice that are removed from the track each The fallback content to display on prerendering.

  • Dice added to the track are placed one at a time in the track's leftmost available spot (to the right of all remaining dice). While a skill die is in the cooldown track, it is not available.
    • If multiple dice must be placed in the cooldown track at the same time, you can place those dice in the order you choose (including exhausted skill dice).
  • Any time a die is removed from the cooldown track, slide all remaining dice leftwards to remove any gaps.
  • The cooldown track can fit up to 13 dice. If the track is full and a die must be placed in it, that die must either be The fallback content to display on prerendering (if a skill die) or returned to the supply (if a The fallback content to display on prerendering or The fallback content to display on prerendering die). Then, replace the rightmost non-overfatigue die in the track with an overfatigue die. The replaced die must also either be The fallback content to display on prerendering or returned to the supply depending on its type.
  • Dice placed in the cooldown track at any point remain there until they are removed during your The fallback content to display on prerendering in battle, your The fallback content to display on prerendering step, or an inn The fallback content to display on prerendering action.
  • If an The fallback content to display on prerendering would gain a status effect die with a side that they already have in their cooldown track, the die in their cooldown track is removed from its current position and placed back in the leftmost open position.

Dice still in an The fallback content to display on prerendering cooldown track at the end of a battle remain there until the next battle or until they are removed by other means, such as during the The fallback content to display on prerendering or visiting a The fallback content to display on prerendering inn.

Cooldown Track on Skill Abilities

This skill die is exhausted. The die's ability is resolved as described in its entry and is typically ongoing until it is removed from the cooldown track. If for any reason you decide not to resolve a Cooldown Track Icon result, place it in your cooldown track with the The fallback content to display on prerendering result face up (without gaining The fallback content to display on prerendering).