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6 docs tagged with "Native"

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Detain

When this unit determines a target, its target must exhaust an available skill die. If the Empire Remnant is dominant, the skill die is drained instead.

Freeze

When this unit determines a target, its target must move 1 item from a ready slot to their pack. If the party is currently in an under siege town, the target must move all items to their pack.

Fumes

After this unit is engaged by an opposing unit, apply a Blind () status die to the opposing unit.

Incite

After this unit is defeated, all allied units heal for HP equal to the current unrest.

Iron Bark

When this unit is dealt damage by non-adjacent units, its defense is increased by 1 for that engage.

Storm Seer

When this unit determines a target, its target must exhaust a number of dice from its active slots as determined by the current weather.